Description
Quest is a fantasy roleplaying game where the characters are survivors of a war that lasted for centuries, only to find that others, watching from beyond their world, have been waiting for the war to finish, so they could finish off a weakened and demoralised people. But those who were left were not the ragged remnants of once proud civilisations, they were the chosen of Alenis, Goddess of the Viahem, and they would not yield their hard won lands to the invaders.
Quest is easy to learn, designed to get the game going without having to spend several hours learning how to play. Character creation can be done within five minutes if players have an idea of what they want to do, and there are no limitations to what a character can do. No character classes, no alignments, a character is the sum total of what they can do, of where they came from.
Of who they are.
Magic is not limited by the lists that we put together when playtesting, but made free for all to build in the way they always imagined. Spells are built using individual components, you can make a fireball if you want, but say you wanted to make a fireball that could travel more than a mile, or one that burned for an hour when it went off? It’s all there if you want to do it.
Much of the known world was lost in the world war that came before the days of the invaders. Only now are adventurers venturing forth to discover what was lost in the wars.




